eledonecirrhosa (eledonecirrhosa) wrote in bastet_rpg,
eledonecirrhosa
eledonecirrhosa
bastet_rpg

List of Totem spirits for Fianna campaign

Permanent Traits: everyone gets these.
Turn based Traits: only 1 of these powers can be used at a time and by only 1 pack member. At the end of the turn/scene the character decides who can use the powers next. (You can spend XP on the totem to increase the number of pack members who can use the powers simultaneously).
XP can also be used to increase the Totem’s power and abilities.


TOTEMS OF CUNNING
BADGER
Background cost: 5
Permanent Traits: the gift Cooking.
Turn based Traits: +2 Stealth, +3 Survival, +1 die to any claw attack
Bans: Badger asks his Children to leave small shiny objects in the deepest woods for him to find.

FOX
Background cost: 7
Permanent Traits: +1 Manipulation. All future Honour gains are at -1 penalty.
Turn based Traits: +2 Stealth, +3 Subterfuge, +2 Streetwise
Bans: the Children of Fox must never trap or hunt foxes, and must assist any fox they find in such a situation.

RAVEN
Background cost: 5
Permanent Traits: The Corax (werecrows) will look favourably on the pack.
Turn based Traits: +2 Enigmas, +1 Subterfuge, +1 Investigation
Bans: Raven asks that his Children never carry wealth. They must trust in Raven to provide for them. They must whisper any secret they learn into the air at dawn, so Raven may hear it.

TOTEMS OF RESPECT
EAGLE
Background cost: 4
Permanent Traits: +2 permanent Honour
Turn based Traits: +3 Animal Ken, +1 die to impress the tribe elders or old people, +1 Perception
Bans: Children of Eagle must find a high place to leave offerings of hare or rabbit meat once per lunar month.

FALCON
Background cost: 5
Permanent Traits: +1 permanent Honour. Silver Fangs may be more respectful to the pack.
Turn based Traits: a pool of 3 Willpower per session, +3 Leadership
Bans: Children of Falcon can never allow themselves to lose permanent Honour. If they do and cannot correct their dishonour, they must perform the Rite of Contrition and atone by throwing themselves into an impossible battle with a minion of the Wyrm, thus effectively committing suicide.

GRANDFATHER THUNDER
Background cost: 7
Permanent Traits: Very few Garou will trust them. Shadow Lords will want to know what the pack is doing at all times.
Turn based Traits: a pool of 5 Willpower per story, +3 Etiquette, +2 Intimidation if you invoke the name of Grandfather Thunder.
Bans: Children of Thunder do not tell the truth to those they do not respect. They never respect those whom they dominate.

PEGASUS
Background cost: 4
Permanent Traits: +2 permanent Honour. Black Furies will be well disposed to them.
Turn based Traits: a pool of 3 Willpower per session, +3 Animal Ken.
Bans: Children of Pegasus must always aid females of all species, especially young females. (Dr Bob’s note: it doesn’t really mean ‘all species’, otherwise you’ll spend all your time saving greenfly and ants from gardeners. Vertebrates only).

SPHINX
Background cost: 7
Permanent Traits: +1 Wits. An extra +1 temporary Wisdom every time you get Wisdom awarded.
Turn based Traits: +3 Enigmas, +2 dice to any roll involving puzzles
Bans: The Children of Sphinx may never refuse a riddle contest. They will gain or lose 1 permanent Honour depending on the outcome of such a challenge.

STAG
Background cost: 4
Permanent Traits: +3 permanent Honour. Fianna and faeries (changelings) will be well disposed to the pack.
Turn based Traits: a pool of 3 Willpower per session, +3 Survival, +3 Primal Urge.
Bans: Children of Stag must always aid faeries or their kin.

STALLION
Background cost: 4
Permanent Traits: +2 permanent Honour
Turn based Traits: a pool of 3 Willpower per session, +2 Athletics, +2 Leadership, +2 to any roll involving travel or speed.
Bans: Once per lunar month the Children of Stallion must find a horse and either tell it a secret or challenge it to a race.

TOTEMS OF WAR
BEAR
Background cost: 5
Permanent Traits: +1 Strength. Ability to hibernate for 3 months at a time. Can use Mother’s Touch gift once per day. Lose 5 temporary Honour. All future Honour gains are at -1 penalty.
Turn based Traits: none
Bans: none

BOAR
Background cost: 5
Permanent Traits: +5 temporary Glory
Turn based Traits: +1 Stamina, +2 Brawl
Bans: The Children of Boar must never hunt or eat boars or other wild pigs.

BULL
Background cost: 6
Permanent Traits: you roll +1 dice in any frenzy check (yes that’s a bad thing). +1 Strength, +2 temporary Glory. A penalty of -1 temporary Wisdom every time you get Wisdom awarded.
Turn based Traits: +2 Brawl.
Bans: none

FENRIS
Background cost: 5
Permanent Traits: 1 point to physical attribute of your choice. +2 permanent Glory. Get of Fenris will respect the pack a little more and invite them on wild, frenzied hunts.
Turn based Traits: none
Bans: Fenris requires that his Children never pass up the opportunity for a fight.

GOOSE
Background cost: 4
Permanent Traits: the gift Resist Pain, +5 temporary Glory.
Turn based Traits: +1 Stamina, +1 Leadership, +1 Intimidation, + Alertness
Bans: the Children of Goose must shout or howl a greeting to flocks of migrating geese whenever they see them, even when this reveals their presence to the enemy.

HERNE THE HUNTER
Background cost: 4
Permanent Traits: the gift Sense Wyrm
Turn based Traits: +1 Stealth, +1 Survival, +1 Primal Urge
Bans: Children of Herne must always attack minions of the Wyrm, no matter what the odds.

RAT
Background cost: 5
Permanent Traits: 1 permanent Wisdom. The pack may call on the aid of the Bone Gnawers (though they will not risk their lives for the pack).
Turn based Traits: a pool of 5 Willpower points per session, +1 dice to a bite attack, +1 Stealth.
Bans: Rat asks that his Children never kill vermin.

WEASEL
Background cost: 7
Permanent Traits: +1 Dexterity
Turn based Traits: +1 to defence, +1 die to bite attacks
Bans: Weasel requires that her Children never show fear. If they suffer a Fox Frenzy they must perform the Rite of Contrition and be the first to take a wound in their next fight or Weasel will withdraw her blessings from them.

TOTEMS OF WISDOM
CHIMERA
Background cost: 5
Permanent Traits: +2 Wisdom. The ability to disguise yourself as something else in the Umbra (roll Gnosis).
Turn based Traits: +3 Enigmas, +1 Perception, +2 to any roll involving finding objects or interpreting dreams.
Bans: Chimera asks nothing of her Children, but will not visit them unless they seek enlightenment.

COCKROACH
Background cost: 6
Permanent Traits: you can peek from the Umbra into datastreams and electronic media (Gnosis roll). +3 dice to activate any gift involving technology (e.g. Control Simple Machine, Open Seal, Jam Technology).
Turn based Traits: +2 Computer, +2 Science, +2 Streetwise, +2 to any roll involving electricity, +2 Craft
Bans: Cockroach asks that her Children spare vermin and pests.

DANA
Background cost: 8
Permanent Traits: the gift Pulse of the Invisible. +1 Wisdom. +3 Past Life. Fianna and faeries will recognise and honour Children of Dana.
Turn based Traits: entrance listeners through howling or singing (Manip + Performance roll). +2 to any Investigation or Occult roll involved in discovering ancient knowledge.
Bans: Dana asks that her Children hold a moot in her honour on the solstices and equinoxes. (The Fianna have moots of their own on these dates, so you’ll have to work out some arrangement to moot-share or have 2 moots in one day).

FOG (AEOLUS)
Background cost: 5
Permanent Traits: the gift Curse of Aeolus.
Turn based Traits: +1 Subterfuge, +1 Stealth, +1 Occult, +1 Enigmas.
Bans: if a Child of Aeolus reveals a secret to someone outside his sept, he loses one permanent Willpower.

MERLIN (the bird of prey, not the wizard)
Background cost: 5
Permanent Traits: +1 to Rituals
Turn based Traits: +1 Occult, +1 Enigmas, +1 Primal Urge
Bans: Merlin commands that her Children never destroy knowledge.

OWL
Background cost: 6
Permanent Traits: +2 Wisdom. Owl grants wings to his Children in the Umbra, allowing them to fly from place to place. Silent Striders may appear from nowhere to warn the pack when they are in danger. Ratkin (wererats) will dislike the pack even more than they normally dislike Garou.
Turn based Traits: +2 Stealth, +2 to any roll involving silence or quiet, +3 to use any Gift associated with the air, travel, movement or darkness.
Bans: Owl asks his Children to leave small sacrifices for him in woods and fields, in the form of small rodents which are tied in place or caged.

PICTISH BEAST
Background cost: 6
Permanent Traits: the gifts Scent of the True Form and Sight From Beyond. +1 Wisdom
Turn based Traits: +2 Etiquette, +1 Investigation, +1 Occult, +1 Law, +2 dice to any roll involving obeying the rules or restoring balance. +2 dice to any dice roll made in a liminal place (e.g. threshold, shoreline).
Bans: Once per lunar month the Children of the Pictish Beast must find a place where freshwater, salt water and land meet, and spend time meditating there.

ROOSTER
Background cost: 3
Permanent Traits: the gift Sense Wyrm
Turn based Traits: none
Bans: none of Rooster’s Children may eat domestic animals.

SALMON
Background cost: 5
Permanent Traits: the gifts Spirit Speech and Salmon Swim (walk on water for a number of turns equal to Dex + Athletics roll).
Turn based Traits: +1 Enigmas, +1 Investigation, +1 to any roll involving transformation to another state or place (e.g. stepping sideways, shapeshifting).
Bans: Salmon asks that his Children do their best to protect and honour other spirits. They must never refuse a call for aid from a Gaian spirit.

UNICORN
Background cost: 7
Permanent Traits: the pack can move at twice normal speed in the Umbra. +3 permanent Wisdom. Penalty of 2 dice to any attempt to harm or injure another Garou (those of the Wyrm are exceptions).
Turn based Traits: +3 dice to any Gift involving peace, healing, strength or protection. +2 dice to any roll involving healing, +2 Empathy
Bans: Unicorn asks that her Children continually aid and protect the weak, the helpless, the abused and the exploited, but not to the extent of furthering or aiding the Wyrm.
Tags: rpgs, totems, werewolf
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